Instead of on a world map with terrain viewed from above, missions are played out in the tower itself. GrimGrimoire plays very much like a traditional RTS but it differs in its execution. Lillet is then caught in a spiral of mystery as she relives the same five days over and over again to unravel the truth behind the tower and its inhabitants. Before she can make any sense of what is going on she finds herself back in time, at her very first day of school. Unfortunately, her studies are abruptly interrupted on the fifth day when she discovers that everyone in the tower has been killed. With every new day she gets to attend class with the various teachers and learn how to use the magical grimoires. The story revolves around Lillet Blan, a young magician in training and her first days at the prestigious Silver Star Tower magic school. GrimGrimoire holds another distinction as an ESRB-rated E10 game with some fairly blatant sexual overtones, including alluded-to girl-on-girl, teacher-on-fellow-teacher-who-is-now-a-lion, and devil-teacher-on-underaged-student action. The entire game is wrapped in Vanillaware's signature sumptuous hand-drawn art style. It borrows many familiar concepts like resource management and base building but presents them in an original way that fits well with the context of the game. GrimGrimoire occupies a unique niche as the only side-scrolling real-time strategy game for the Playstation 2.
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